Post by deadlock on Sept 20, 2011 18:06:18 GMT -5
Cbox Name:Enkashi
Nicknames: Nemo, Kashi, Enkashi, Veia
Main Account: Amrita (first one anyhow <3)
Who else do you play?: Hydra lifeform, Eliza the broodmother, Ember, Lucast
How did you find us?: I just did! DEAL WITH IT >
Category: Original Character
Name: Edyth Lostetter - she goes by Eddie, regardless.
Alias: The Inevitable Deadlock, the Bastion of Gotham
Age: Unknown
Ranking: Antiheroine - She styles herself as a superheroine, but she doesn't play nice with badguys - she'll dismember and kill them without pity or remorse.
Physical Appearance:
Deadlock I-C is a far cry from the profile of the proto model. Forged in the heat of the zombie war and in the crucible of post-Z gotham, it is a behemoth of a grey-black metal alloy over nine feet tall, massive in stature - broad as well as tall. Unlike the original, it lacks the cannon and claw arm combination, giving them up in favor of fully functional appendages to mimic the motions of a human's hand, breaking in the center of the palm for a circular notch, lines running from that opening to reveal potential for mechanical motion. The blue visor does not let light through - indeed, it is a solid substance.
Comparatively, Deadlock I-C is significantly more advanced than the proto model - the product of a genius with a lot of time and balls-out hatred in equal abundance. The design is significantly improved - four Icarus repulsor drives are spaced on the back with ball-nozzles moving freely, two on the front of the chest, one on each hip, and one on each lower calf, speaking volumes of its increased aerial capacities.
Edyth Lostetter herself is more physically mature - no longer does she care to hide her gender and dress in drag to appear as male - nor does she apparently care for the state of her mohawk. Most of her hair has grown out again to chin length, and what was her mohawk remains especially long, giving her an uneven haircut distinctly more femenine than the mohawk itself was. She wears a black leather jacket most days - even in the heat, emblazoned with the old crossed swords and 9's of the 99 kings, a holster police-style across the chest holding a similarly marked bronze-gold colored pistol. Jacket, tee, jeans and combat boots - standard fare for Edyth.
Personality: Edyth remains a diamond in the rough - a good person in the husk of a battle-torn bitch and cold-hearted warrior. The zombie war was not kind to her - she lost her tribe of bastards and psychopaths who were nonetheless... family to her, and it was not a day of dalliance... but of reckoning that saw them gone. She found her hero's wings, and they are black as midnight - she is not a nice person, probably never will be, but that doesn't mean she can't throw her hat into the pile of white ones and stand with the men and women who bravely fought at her side as comrades, as brothers - the NYPD.
She's not one to play ball with the baddies - she's a watchful doom, not a justice bringer. Given the chance, she'd crush her foes underfoot without a moment's hesitation - for hesitation cost her too much already. She is no longer a civilian - she and Deadlock are synonymous now. Secret identity be damned - she's got work to do.
Powers/Abilities:
Deadlock I Complete version: Made from active-ion saturated alloys several factors stronger than titanium steel with numerous redundancies built into the design and a lot of in-field perfection-work done, Deadlock I-C is a behemoth of grey-black metal that has withstood anti-zombie thermic bombs, multi-car explosions, zombie hordes, mutant assaults, and rpg strikes with nary a scratch - it is made to stand up to some serious punishment, more than ever before. With a self-contained environment, it can operate in nearly any environment now.
Freivisor + leylines: The visor is a far cry from the orignal looking-out-through-portholes of the original - the visor is an optic device, and there are several lines of blue on its surface that provide visual feeds to the internal environment - one on the back facing up, one on the back facing down, one underneath the chest, providing Eddie with a good idea what the fuck is going on while restricting her vision as little as possible - important for such a heavy machine.
Hulk!: Deadlock can comfortably heft and manipulate 5 tons under normal parameters, and exert twice that safely (powerlifting, pushing, etc)
Valkyrie: Using the Icarus Repulsor drives built into her construction, Deadlock can sustainably fly with helicopter like agility now that she has learned so much about the use of the Active-Ion reactor.
Powerplating: Active-Ions don't just power what they animate - they reinforce their structure on a molecular level. Most of deadlock was constructed of metal supersaturated with Active-ions while molten, and remained saturated as they were cast, shaped, and installed. This changed the properties of the alloys - made them far stronger than normal, but also more receptive to the influence of additional active ions. One reactor is devoted to keeping the plating reinforced - this acts like a sort of... shielding system. Deadlock is tough anyway, but as a fight wears on and she takes more hits, the seemingly impenetrable armor loses chutzpah as she goes, becoming more and more susceptible to damage without being apparent. Think of it like... a blue health bar overtop the rather long red one that slowly refills itself if left alone to recharge.
Powergrinding!: Deadlock's broad feet can reveal spherical treads it can use to slide and grind with on the ground. Making use of the Icarus drives built in, it can execute some measure of agility on the ground and maneuver on highways at interstate speeds and faster, skating and dashing about.
Redline: Deadlock has four Active-Ion reactors in its construction, two of which are in constant use to power movement and its armor plating. It uses one more in sustained flight, but that still leaves one more. It can use this extra reactor to reinforce its powerplating or enhance its physical strength (doubling it), or alternatively devote that reactor to its Icarus drives to achieve new levels of speed and aerial agility.
Extreme Redlining: Deadlock wasn't made to do this - the powerplating can only handle so much of a charge and the actuators and framework can only take so much before they warp and take damage, but if she puts both feet on the ground and devotes both aux reactors to a task, deadlock can manipulate 15 tons and exert 30, or stand up to unprecedented levels of punishment... briefly - its all she can dare to do and keep the suit intact. Even doing it a little puts her life at risk, threatening to tear her body apart inside the machine as it comes apart at the seams. Panic button!
Pixie Parade!: Silly name for a trump card, don't you think? Her original Pixie missiles were improved alongside deadlock proper - now the size of a 16 ounce can of soda with a standardized design and warheads limited only to what her devious imagination can cook up, she's finally pretty pleased with the explosive devices. Two pods on the back, over each shoulder, open and split down the middle - twin two-port launchers that she can reload by mechanical action even from inside the cockpit. Pixies have three firing modes - dumbfire, programmed (ever play with those robot toys that follow instructions according to button sequences? Yeah, its like that), and laser-guided (a blue beam projected by a lens in the helmet). The pop maybe isn't as big as the original Pixies... but 8 oz of a warhead is nothing to sneeze at.
Twin Mk II Demonhunter Nailguns: In the palm are icarus repulsors that act as the power source for an improved nailgun. Now fed from clips of 30 3-inch spikes in the wrist, extras stored in the torso with clips that are removed, replaced, and reloaded by mechanical action by a canister-fed automation in the torso. Deadlock can hold several hundred such nails and six clips - three on each side, discounting the one already in the wrists. These nailguns aren't good at fighting at long range (though mid-distance is fine).
Saturation Shot: A charge shot with the demonhunters! Floods the spike in the chamber with Active-Ions. This spike is then shot with a massive charge behind it, hardened by the supersaturation of active-ions to become a deadly-ass spike that could plow through modern tank armor like a boss.
Rock-It Launcher: The Icarus repulsors in her palm can be used to launch objects with blasts of force - anything she can lift under normal capacities can be flung!
Redline Repulsion Shot: Using a reactor to power the repulsors in the demonhunters, she can overcharge a single repulsion. She had to make special design considerations for this - the palms dilate, pulling the hand open and splaying the fingers as armor plating on the forearm shifts forward, the iris of the Icarus drive in the palm pushing forward, all of this revealing several straight pistons that push outward as charge is accumulated. She must brace HARD to even consider using this, redlining her actuators to even hold her ground against this kind of shot or risk going FLYING as she fires a beam of pure force with incredible destructive capacity and a range she has yet to calculate. A human hit by this would probably just turn to a fine red mist, but it isn't hot or anything... though the repulsor glows red from friction for a while afterward!
The hand is useless until the repulsor cools - anywhere from a minute to five minutes, depending on ambient temperature, and that reactor ends up depleted - it will need to replenish until she can do that shit again.
Wild Talent: Deadlock made her own power armor from junkyard scraps, powers it with a theoretical power system of her own creation, and is a skilled user of her own terrible creation. She's a genius- and it seeps into many aspects of her life. She's a brilliant inventor, and makes a lot of things to make her life and the lives of others around her better, from rigged shotguns to alarm clocks ^^; Give her a collection of scrap metal and electronics, and she can put together a lot of neat shit. She's not an engineer - she just... understands, intrinsically, without any formal training.
Mech Fu!: Deadlock is an experienced warrior and at home on foot or in suit. She manipulates Deadlock like it is a part of her body, like man and machine are one. On top of that, she's not a bad scrapper - dead of eye and aggro as heck. Just about anything is a deadly weapon in her hands - She could kill a man with a teacup.
Showtime!: An improved remote control - now with voice commands! "Showtime!" calls Deadlock to her, but it will now respond on autopilot to verbal commands - such as follow, stop, etc.
Equipment: You mean apart from the suit itself and the stuff she used to build the damn thing...? She owns a pistol, a ballbat made from Active-Ion saturated alloy, clothes, and last but not least a junkyard and an apartment complex in Gotham. She does have a cellphone.
Pixie Rockets: She's designed a variety of different payloads for the little pixie missiles! Woo!
--Blastpixie: It blows up. Boom! About as impressive a boom as a modern frag grenade.
--Thudpixie: ITs just a metal slug with a thruster, baby - difficult to aim right, but it'll kick some shit if it hits - POWIE!
--Eyepixie: A camera pixie that gives a visual feed to deadlock as it flies, with an explosive pop about 1/4 the size of a blastpixie - just big enough to destroy it and a little around it.
--Spiderpixie: It contains a sticky, foamy, strong substance that goes EVERYWHERE and expands like mad when the pixie pops like a really pudgy zit.
--Hellpixie: An incindiary pixie! Uses an air-gas detonation device to ruin somebody's day.
--Gaspixie: Contains KO gas! When it hits, it creates a cloud of you-go-sleep-now that dissipates quickly.
--Macepixie: When she's feeling especially mean, these spray powdered pain and misery when they hit.
--Distract-o: Caution - Contains mad fireworks.
Psychological Flaws: Edyth comes from a broken family in a bad part of Gotham. She's seen how deep the darkness goes, stared the devil in the face and come out alive. It's had an effect on her, make no mistake. She isn't well educated, and hasn't had the benefit of a stable family or safety for most of her life. Compound that with the loss of most of the people she came to care about, a twitching hatred of the walking dead, and a nasty temper, and you've got Eddie in a nutshell.
Physical Flaws: Apart from being a mere mortal without the power armor, Deadlock is a hulking thing, unable to twist at the hip and relatively slow-moving despite its strength. Even now, so-improved, it is not as sophisticated as some of the more technologically advanced suits out there.
Other Flaws:In another world, under different circumstances she might have been another Tony Stark. In this gritty, cruel world, she has had to make do with what she has access to. This regrettably has led her to be a criminal vigilante - somebody who stands tall with the good side when the shit hits the fan, but isn't neccesarily the most legal thing in the world. If she was detained, she'd be prosecuted.
Edyth has her own enemies and a laundry list of people that aren't happy with the Bastion of Gotham - its punk of the week up in here! The mob wants her dead, superasses (supervillains) either want her dead or on their side, and vigilantes (Batman!) give her a lot of grief. Compound that with the numerous bounties on her head and Umbrellacorp's records of her kicking some serious ass, not to mention superheroes that would love a piece of the Inevitable, and you get a very seriously enemy-strewn young woman. She has few friends and fewer allies, and no tendency to attract either with her attitude. Takes a certain sort to put up with Eddie.
Brief History: Edyth was born to a teenage mother who died in childbirth with her, and was entrusted to her uncle. He was a drunk, but he did what he could for the girl, and managed to keep her in school as long as he could before she got tied up in a local gang of young people her age.
To survive on the street, she learned to fight, to shoot a gun, how to get the good stuff from a dumpster and how to steal. Among that, though, she learned to listen to her elders (always something new to teach, a neat story to tell), to be loyal (when your friends and family are all you have, you rely on them and they rely on you), to be honest (Lies can get you shot), and to respect your enemies (Never know who has the gun - somebody always does. Starting a fight gets people killed - people like you).
Edyth has always been a technophile, with a knack for fixing things - from old lady pommer's radio down the street for a sandwitch to the TV so you can watch that one channel you get in clearly. She developed a reputation as a sharp kid, and the gang she ran with began to rely on her - who else to fix up that VCR they stole last night or hotwire that car? With her help, they got their feet on the ground.
By the time she was fourteen, she'd seen the nuts and bolts of over a hundred different makes and models of car, and knew them back and forward. She was making weapons from scrap and armor plating cruisers when most kids were freshmen in school. It was around this time that she began work on... something that just began to fall from her hands.
It isn't clear when she crafted her first Icarus engine - the device was big, built into a car's dismantled engine, but there was no doubting in her mind what she'd done - she'd made a breakthrough. She opted to not share her creation - to keep it away from people who would steal it from her, who would call it their own.
She had plans for that reactor.
Since creating it, she has refined her creation into smaller, more efficient forms and eventually got it to a size and weight that was practical for a crazy idea she had. Crazies like Batman were inspiring... who is to argue? She wanted to fight crime, to put the hurting on those mobster fucks that rubbed her friends' face in the dirt, to be able to tell assholes like the Joker to get fucked, to tell the cops to go choke on something.
She finished a working prototype... and taken on a name. Deadlock was born. So far, her appearances have been brief, limited - Scuffles with police, a shootout or two with mobsters... but now that a zombie apocalypse is at hand...
That was a year ago.
She came out of the Zombie war alive - but in what shape? She's not the crossdressing gangbanger she used to be, but a black-winged angel of death, and a deadgrim - a hunter of the undead. She's left the kid-gloves behind - and now seeks to be a hero on the national level - expand her horizons... for the threat has moved from the streets of Gotham and she's been made aware of the blood being spilled across the nation.
Reason for being on AM: Same as ever, with feeling!
Sample RP:
Theme Songs:
Nicknames: Nemo, Kashi, Enkashi, Veia
Main Account: Amrita (first one anyhow <3)
Who else do you play?: Hydra lifeform, Eliza the broodmother, Ember, Lucast
How did you find us?: I just did! DEAL WITH IT >
Category: Original Character
Name: Edyth Lostetter - she goes by Eddie, regardless.
Alias: The Inevitable Deadlock, the Bastion of Gotham
Age: Unknown
Ranking: Antiheroine - She styles herself as a superheroine, but she doesn't play nice with badguys - she'll dismember and kill them without pity or remorse.
Physical Appearance:
Deadlock I-C is a far cry from the profile of the proto model. Forged in the heat of the zombie war and in the crucible of post-Z gotham, it is a behemoth of a grey-black metal alloy over nine feet tall, massive in stature - broad as well as tall. Unlike the original, it lacks the cannon and claw arm combination, giving them up in favor of fully functional appendages to mimic the motions of a human's hand, breaking in the center of the palm for a circular notch, lines running from that opening to reveal potential for mechanical motion. The blue visor does not let light through - indeed, it is a solid substance.
Comparatively, Deadlock I-C is significantly more advanced than the proto model - the product of a genius with a lot of time and balls-out hatred in equal abundance. The design is significantly improved - four Icarus repulsor drives are spaced on the back with ball-nozzles moving freely, two on the front of the chest, one on each hip, and one on each lower calf, speaking volumes of its increased aerial capacities.
Edyth Lostetter herself is more physically mature - no longer does she care to hide her gender and dress in drag to appear as male - nor does she apparently care for the state of her mohawk. Most of her hair has grown out again to chin length, and what was her mohawk remains especially long, giving her an uneven haircut distinctly more femenine than the mohawk itself was. She wears a black leather jacket most days - even in the heat, emblazoned with the old crossed swords and 9's of the 99 kings, a holster police-style across the chest holding a similarly marked bronze-gold colored pistol. Jacket, tee, jeans and combat boots - standard fare for Edyth.
Personality: Edyth remains a diamond in the rough - a good person in the husk of a battle-torn bitch and cold-hearted warrior. The zombie war was not kind to her - she lost her tribe of bastards and psychopaths who were nonetheless... family to her, and it was not a day of dalliance... but of reckoning that saw them gone. She found her hero's wings, and they are black as midnight - she is not a nice person, probably never will be, but that doesn't mean she can't throw her hat into the pile of white ones and stand with the men and women who bravely fought at her side as comrades, as brothers - the NYPD.
She's not one to play ball with the baddies - she's a watchful doom, not a justice bringer. Given the chance, she'd crush her foes underfoot without a moment's hesitation - for hesitation cost her too much already. She is no longer a civilian - she and Deadlock are synonymous now. Secret identity be damned - she's got work to do.
Powers/Abilities:
Deadlock I Complete version: Made from active-ion saturated alloys several factors stronger than titanium steel with numerous redundancies built into the design and a lot of in-field perfection-work done, Deadlock I-C is a behemoth of grey-black metal that has withstood anti-zombie thermic bombs, multi-car explosions, zombie hordes, mutant assaults, and rpg strikes with nary a scratch - it is made to stand up to some serious punishment, more than ever before. With a self-contained environment, it can operate in nearly any environment now.
Freivisor + leylines: The visor is a far cry from the orignal looking-out-through-portholes of the original - the visor is an optic device, and there are several lines of blue on its surface that provide visual feeds to the internal environment - one on the back facing up, one on the back facing down, one underneath the chest, providing Eddie with a good idea what the fuck is going on while restricting her vision as little as possible - important for such a heavy machine.
Hulk!: Deadlock can comfortably heft and manipulate 5 tons under normal parameters, and exert twice that safely (powerlifting, pushing, etc)
Valkyrie: Using the Icarus Repulsor drives built into her construction, Deadlock can sustainably fly with helicopter like agility now that she has learned so much about the use of the Active-Ion reactor.
Powerplating: Active-Ions don't just power what they animate - they reinforce their structure on a molecular level. Most of deadlock was constructed of metal supersaturated with Active-ions while molten, and remained saturated as they were cast, shaped, and installed. This changed the properties of the alloys - made them far stronger than normal, but also more receptive to the influence of additional active ions. One reactor is devoted to keeping the plating reinforced - this acts like a sort of... shielding system. Deadlock is tough anyway, but as a fight wears on and she takes more hits, the seemingly impenetrable armor loses chutzpah as she goes, becoming more and more susceptible to damage without being apparent. Think of it like... a blue health bar overtop the rather long red one that slowly refills itself if left alone to recharge.
Powergrinding!: Deadlock's broad feet can reveal spherical treads it can use to slide and grind with on the ground. Making use of the Icarus drives built in, it can execute some measure of agility on the ground and maneuver on highways at interstate speeds and faster, skating and dashing about.
Redline: Deadlock has four Active-Ion reactors in its construction, two of which are in constant use to power movement and its armor plating. It uses one more in sustained flight, but that still leaves one more. It can use this extra reactor to reinforce its powerplating or enhance its physical strength (doubling it), or alternatively devote that reactor to its Icarus drives to achieve new levels of speed and aerial agility.
Extreme Redlining: Deadlock wasn't made to do this - the powerplating can only handle so much of a charge and the actuators and framework can only take so much before they warp and take damage, but if she puts both feet on the ground and devotes both aux reactors to a task, deadlock can manipulate 15 tons and exert 30, or stand up to unprecedented levels of punishment... briefly - its all she can dare to do and keep the suit intact. Even doing it a little puts her life at risk, threatening to tear her body apart inside the machine as it comes apart at the seams. Panic button!
Pixie Parade!: Silly name for a trump card, don't you think? Her original Pixie missiles were improved alongside deadlock proper - now the size of a 16 ounce can of soda with a standardized design and warheads limited only to what her devious imagination can cook up, she's finally pretty pleased with the explosive devices. Two pods on the back, over each shoulder, open and split down the middle - twin two-port launchers that she can reload by mechanical action even from inside the cockpit. Pixies have three firing modes - dumbfire, programmed (ever play with those robot toys that follow instructions according to button sequences? Yeah, its like that), and laser-guided (a blue beam projected by a lens in the helmet). The pop maybe isn't as big as the original Pixies... but 8 oz of a warhead is nothing to sneeze at.
Twin Mk II Demonhunter Nailguns: In the palm are icarus repulsors that act as the power source for an improved nailgun. Now fed from clips of 30 3-inch spikes in the wrist, extras stored in the torso with clips that are removed, replaced, and reloaded by mechanical action by a canister-fed automation in the torso. Deadlock can hold several hundred such nails and six clips - three on each side, discounting the one already in the wrists. These nailguns aren't good at fighting at long range (though mid-distance is fine).
Saturation Shot: A charge shot with the demonhunters! Floods the spike in the chamber with Active-Ions. This spike is then shot with a massive charge behind it, hardened by the supersaturation of active-ions to become a deadly-ass spike that could plow through modern tank armor like a boss.
Rock-It Launcher: The Icarus repulsors in her palm can be used to launch objects with blasts of force - anything she can lift under normal capacities can be flung!
Redline Repulsion Shot: Using a reactor to power the repulsors in the demonhunters, she can overcharge a single repulsion. She had to make special design considerations for this - the palms dilate, pulling the hand open and splaying the fingers as armor plating on the forearm shifts forward, the iris of the Icarus drive in the palm pushing forward, all of this revealing several straight pistons that push outward as charge is accumulated. She must brace HARD to even consider using this, redlining her actuators to even hold her ground against this kind of shot or risk going FLYING as she fires a beam of pure force with incredible destructive capacity and a range she has yet to calculate. A human hit by this would probably just turn to a fine red mist, but it isn't hot or anything... though the repulsor glows red from friction for a while afterward!
The hand is useless until the repulsor cools - anywhere from a minute to five minutes, depending on ambient temperature, and that reactor ends up depleted - it will need to replenish until she can do that shit again.
Wild Talent: Deadlock made her own power armor from junkyard scraps, powers it with a theoretical power system of her own creation, and is a skilled user of her own terrible creation. She's a genius- and it seeps into many aspects of her life. She's a brilliant inventor, and makes a lot of things to make her life and the lives of others around her better, from rigged shotguns to alarm clocks ^^; Give her a collection of scrap metal and electronics, and she can put together a lot of neat shit. She's not an engineer - she just... understands, intrinsically, without any formal training.
Mech Fu!: Deadlock is an experienced warrior and at home on foot or in suit. She manipulates Deadlock like it is a part of her body, like man and machine are one. On top of that, she's not a bad scrapper - dead of eye and aggro as heck. Just about anything is a deadly weapon in her hands - She could kill a man with a teacup.
Showtime!: An improved remote control - now with voice commands! "Showtime!" calls Deadlock to her, but it will now respond on autopilot to verbal commands - such as follow, stop, etc.
Equipment: You mean apart from the suit itself and the stuff she used to build the damn thing...? She owns a pistol, a ballbat made from Active-Ion saturated alloy, clothes, and last but not least a junkyard and an apartment complex in Gotham. She does have a cellphone.
Pixie Rockets: She's designed a variety of different payloads for the little pixie missiles! Woo!
--Blastpixie: It blows up. Boom! About as impressive a boom as a modern frag grenade.
--Thudpixie: ITs just a metal slug with a thruster, baby - difficult to aim right, but it'll kick some shit if it hits - POWIE!
--Eyepixie: A camera pixie that gives a visual feed to deadlock as it flies, with an explosive pop about 1/4 the size of a blastpixie - just big enough to destroy it and a little around it.
--Spiderpixie: It contains a sticky, foamy, strong substance that goes EVERYWHERE and expands like mad when the pixie pops like a really pudgy zit.
--Hellpixie: An incindiary pixie! Uses an air-gas detonation device to ruin somebody's day.
--Gaspixie: Contains KO gas! When it hits, it creates a cloud of you-go-sleep-now that dissipates quickly.
--Macepixie: When she's feeling especially mean, these spray powdered pain and misery when they hit.
--Distract-o: Caution - Contains mad fireworks.
Weaknesses
Psychological Flaws: Edyth comes from a broken family in a bad part of Gotham. She's seen how deep the darkness goes, stared the devil in the face and come out alive. It's had an effect on her, make no mistake. She isn't well educated, and hasn't had the benefit of a stable family or safety for most of her life. Compound that with the loss of most of the people she came to care about, a twitching hatred of the walking dead, and a nasty temper, and you've got Eddie in a nutshell.
Physical Flaws: Apart from being a mere mortal without the power armor, Deadlock is a hulking thing, unable to twist at the hip and relatively slow-moving despite its strength. Even now, so-improved, it is not as sophisticated as some of the more technologically advanced suits out there.
Other Flaws:In another world, under different circumstances she might have been another Tony Stark. In this gritty, cruel world, she has had to make do with what she has access to. This regrettably has led her to be a criminal vigilante - somebody who stands tall with the good side when the shit hits the fan, but isn't neccesarily the most legal thing in the world. If she was detained, she'd be prosecuted.
Edyth has her own enemies and a laundry list of people that aren't happy with the Bastion of Gotham - its punk of the week up in here! The mob wants her dead, superasses (supervillains) either want her dead or on their side, and vigilantes (Batman!) give her a lot of grief. Compound that with the numerous bounties on her head and Umbrellacorp's records of her kicking some serious ass, not to mention superheroes that would love a piece of the Inevitable, and you get a very seriously enemy-strewn young woman. She has few friends and fewer allies, and no tendency to attract either with her attitude. Takes a certain sort to put up with Eddie.
Brief History: Edyth was born to a teenage mother who died in childbirth with her, and was entrusted to her uncle. He was a drunk, but he did what he could for the girl, and managed to keep her in school as long as he could before she got tied up in a local gang of young people her age.
To survive on the street, she learned to fight, to shoot a gun, how to get the good stuff from a dumpster and how to steal. Among that, though, she learned to listen to her elders (always something new to teach, a neat story to tell), to be loyal (when your friends and family are all you have, you rely on them and they rely on you), to be honest (Lies can get you shot), and to respect your enemies (Never know who has the gun - somebody always does. Starting a fight gets people killed - people like you).
Edyth has always been a technophile, with a knack for fixing things - from old lady pommer's radio down the street for a sandwitch to the TV so you can watch that one channel you get in clearly. She developed a reputation as a sharp kid, and the gang she ran with began to rely on her - who else to fix up that VCR they stole last night or hotwire that car? With her help, they got their feet on the ground.
By the time she was fourteen, she'd seen the nuts and bolts of over a hundred different makes and models of car, and knew them back and forward. She was making weapons from scrap and armor plating cruisers when most kids were freshmen in school. It was around this time that she began work on... something that just began to fall from her hands.
It isn't clear when she crafted her first Icarus engine - the device was big, built into a car's dismantled engine, but there was no doubting in her mind what she'd done - she'd made a breakthrough. She opted to not share her creation - to keep it away from people who would steal it from her, who would call it their own.
She had plans for that reactor.
Since creating it, she has refined her creation into smaller, more efficient forms and eventually got it to a size and weight that was practical for a crazy idea she had. Crazies like Batman were inspiring... who is to argue? She wanted to fight crime, to put the hurting on those mobster fucks that rubbed her friends' face in the dirt, to be able to tell assholes like the Joker to get fucked, to tell the cops to go choke on something.
She finished a working prototype... and taken on a name. Deadlock was born. So far, her appearances have been brief, limited - Scuffles with police, a shootout or two with mobsters... but now that a zombie apocalypse is at hand...
That was a year ago.
She came out of the Zombie war alive - but in what shape? She's not the crossdressing gangbanger she used to be, but a black-winged angel of death, and a deadgrim - a hunter of the undead. She's left the kid-gloves behind - and now seeks to be a hero on the national level - expand her horizons... for the threat has moved from the streets of Gotham and she's been made aware of the blood being spilled across the nation.
Reason for being on AM: Same as ever, with feeling!
Sample RP:
Theme Songs: