Post by veil on Apr 11, 2013 3:40:36 GMT -5
Cbox Name: Enkashi
Nicknames: Enk
Main Account: The Broodmother
Who else do you play?: The Broodmother and her children
How did you find us?: <3 Looove! <3
Category: OC
Name: Jezebel
Alias: Jeza, Jez
Age: 20
Species: Hound of Creed, Geliwen: Hounds of Creed, or Creedhounds, are domesticated werewolves bred/altered for service to human masters and for the defense of humankind by the shadow-organization Gottesrecht. Geliwen Creedhounds are bred for their resilience and unerring devotion - ideal for use as guardians and servitors, well-equipped to protect them from supernatural threats.
Ranking: Neutral
Physical Appearance: Jezebel does not appear remarkable, except where "plain" could be involved - ala, "remarkably plain, considering-" and similar turns of phrase. She is a fair-skinned brunette with a German-Ukrainian ancestry. Her hair is allowed to grow just past her shoulders and slightly wavy, often bound back from her eyes by discreet little barrettes or up into a loose bun. She is sound of body, perhaps a bit gaunt, cutting a severe figure with her unfanciful black dress and turtleneck shirt with a modest black ribbon around her neck, tied into a dainty bow. She holds herself well, but rarely makes eye contact, her manner contriving to make her as small and unremarkable as possible.
Transforming into a hound is a fluid motion as her hair shrinks away and merges into her neck and shoulders, thick fur grows to fill it out. Her coat is black on her face and a rusty tan color almost everywhere else, creamy and thick, making the sleek female appear somewhat stocky, but most definitely not lupine - her features strongly resemble a Leonberger the size of a small bear, in fact, with floppy ears and a somewhat shorter muzzle. She is not as large as a conventional werewolf as either a hybrid or a hound.
Personality: Jezebel isn't very long away from her conditioning, and it is because of this fact she is very quiet. Jeza's never impolite intentionally, and her demeanor is subdued - asked a question, she will answer. Pressed for her name, she will give it - she isn't discourteous, it offends her training, but she will not disobey instructions either.
Jeza is the kind of person who, in the absence of something to do, does nothing, as quietly and intently as she possibly can! Faced with a problem, she approaches it calmly with Occam's razor in the absence of orders. Given a choice between two things that do not affect her master... Only there will her own view appear.
Little things hint at a gentle nature - she carefully catches spiders and releases them when cleaning for example, sets nonlethal traps for mice and pests, and seems to enjoy feeding and caring for children and pets. Small quirks in her that had nothing to do with her conditioning and training make up the tiny pieces that in concert comprise her personality in the wake of the nightmare-inducing conditioning she underwent.
Two things fascinate this quiet creature - things that grow, and music. She will care for plants and gardens with a dreamy sort of expression if left to her own devices in the absence of music... But around music, she becomes... More vibrant. Her eyes light up and focus, she listens intently and patiently, applauds where appropriate, and will even hum softly along - she has a delicate soprano voice. Pianos in particular draw her like a moth to a flame, and her dainty hands cannot stay off the ivories forever...
Around the full moon, she is a bit more erratic. She might go on a cleaning binge and attack every inch of floor wall and ceiling she can reach for no apparent reason, talk to hallucinations of her canine self, sleep fitfully and make sounds or speak in her sleep, sleepwalk, sing to herself quietly and not realize she's doing so, and other strange behaviors. She's not dangerous, not at all to her master and what is theirs, but a bit more canine behavior can be expected, a bit more self-expression.
Powers/Abilities:
Geliwen: Jezebel's breed is renowned for its resilience, capable of surviving even immediately lethal injuries no normal werewolf could withstand. Though she lacks a conventional werewolf's sheer bulk and some of their overwhelming physical power, only injuries from silver weapons can kill her permanently (Or fire that denaturates all of her blood in under 5 seconds by making it reach a temperature just under boiling). It is, in fact, her blood itself that is the agent of their regeneration, derived from the properties of the disease commonly known as vampirism. Though she is not undead as a vampire is, her blood itself is nevertheless a living thing, and it is the essence of 'her' - the functional body's only purpose for her with regards to her blood is to renew blood cells and protect them. Even her brain and vital organs can be regenerated.
Radiant Vitae: Vampires do well not to consider her blood as fare and avoid all possible contact with it. It is corrosive for the undead - even surface contact is deadly. Ingesting it would destroy most vampires and other undead from within is seconds, reducing them to a kind of inert grayish sludge. This is because her blood is imbued with the ability to produce a huge surplus of life energy - an antithesis to the undead, and a source of her regenerative abilities - A triumph of Gottesrect's science.
D: Master!: A lot of dogs are inclined to lick wounds to clean them. In her case, this has medical uses - she can heal someone's injuries more quickly in this manner. While many would not relish the idea of any lycanthrope licking their wounds... perhaps the benefit of regenerative saliva could be of some help in outweighing this?
Trimorph: Jezebel appears human, but she can transform into a canine form that very much resembles a large Leonberger the size of a small bear, or a human-hybrid of this shape no taller than seven feet in height and not much larger in stature than her human self. As a Creedhound, she can change shape in less than a minute.
Om nom nom!: Like most werewolves, Jezebel has a hell of a bite, well capable of breaking bones and shearing flesh with ease - or, say, tearing out a throat. And just as her good-natured licks can heal a wound, her saliva is harmful to vampires and can neutralize nascent vampirism in a recent victim if she gets to them in time.
Wolfbane Claws: Unlike most conventional werewolves, Geliwens have retractable claws they can use even in human shape. These are strong and sharp enough to take a man's head from his shoulders. Also, a vulnerability to wolfsbane was bred out of the Geliwen breed - and the chemical compound that gives the plant its name sake is produced in a small ammount by glands behind her claws. Wounds from her claws take longer than normal wounds to regenerate via lycanthopic healing abilities and hurt a great deal.
The swift brown dog caught the damn fox: She isn't a ragemonster - she's collected and quick rather than furious and clumsy. She's nowhere near as strong as a normal werewolf, but she is a good deal more agile.
Master? Where are you?: Geliwen creedhounds are kept blindfolded until they see their master for the first time. This is because they form a kind of bond with their master the moment they lay eyes on them and are given the right command. They can percieve the location, health, and emotional state of this master, and from that point on, only that individual can command them. They can tell master apart from an imposter by their aura, by their soul, their scent, their appearance - there simply is no way to fool this perception.
Synesthesia: Her sense of smell and hearing are strong, and wired into each other with her sight. She can hear and see scents, even as a human. As a canine or hybrid, her sense of smell and hearing are further amplified.
Gifted: Music is something Jezebel is just... naturally good at, and loves to distraction. She can pick up almost any kind of instrument and pull out a tune with a few moments to figure it out. She has an amazing talent - the one thing that is 'her' beyond her conditioning and nature.
Educated: She is. The ones who trained her prepared her for service as a butler, and her education is diverse. She isn't unintelligent or incurious - just subservient and polite-natured.
Domesticated: Most animals get on well with her - *especially* dogs, even ones not accustomed to other dogs.
Dog: She can speak it. Wolf, too - its mostly body language and scents, anyway.
Equipment: Jeza owns little more than a suitcase full of old formal clothing, some spartan pewter and quartz jewelry for special occasions, a simple blue collar with metal tags, an old, old king james bible she stares at (but never opens and cant recall how she came by it), a few smuggled sheets of music and a couple stolen pens she is ashamed about and works on when she's alone in her quarters occasionally, and a couple favored little toys she has for when the moon gets to be too much (or she gets bored at night).
Psychological Flaws:
SIT!: She will. Jezebel is a subservient creature, absolutely tamed and docile in the absence of commands. Her beast will obey her master's every wish, regardless of what her human mind has to say on the subject - she will kill for master, she will die for master - even will herself to death or hurt herself on his or her command. Her conditioning is such that if commanded, she would kill her lover, her best friend, her own child - even if it destroyed her inside. Master speaks, she obeys - simple as that, no exceptions.
Shape of Master's Will: Master can command her to take any of her three shapes at any time, or prohibit her from shapeshifting... normally.
Just a *little* loony: Few lycanthropes can resist the pull of moonlight - Jezebel is not one of them. She *must* become a hybrid in direct moonlight, even if commanded. She doesn't go mad or become any more dangerous - that was carefully bred out... but she does get a bit strange on the days of and around the full moon - the conditioning is not perfect. She is more prone to think about things, more able to resist (but still not disobey) orders that go against her nature or hurt her, prone to express herself, and hallucinate that her beast and her human self are separate beings - and talk back and forth with herself. Owners of Creedhounds are advised to take steps with an eye to this. She could never become dangerous to her master - the concept is completely alien to her nature and conditioning... but even so.
Conditioning Nightmares: She has frequent and terrible dreams from her conditioning - an unintended side effect of the unpleasant process.
Physical Flaws:
Silver: It is the great equalizer. It poisons her blood and stops her regeneration dead in its tracks, in addition to wracking her form with pain. Contact with the skin is unpleasant, but piercing it stops her from regenerating for up to an hour after contact has ended and can leave scars. For the time she is poisoned in this manner, she is weak with pain and very nearly helpless. This altered and amplified reaction to the metal is a kind of failsafe, in case somehow her conditioning failed and her master needed to bring her down, possibly without killing her.
The Drain Bamage: Even if she can survive having her head blown to bits, it doesn't mean she should put a pistol to her head of an evening - it takes some time, more than any other kind of injury, to shuffle things back into place where they should be after she's suffered a hit to the head. After an injury like this, she is often catatonic and completely unresponsive for at least an hour even after her head reforms, and addled for days after - it can take up to a week for her to recover completely from it. It may not completely kill her, but its an unpleasant way to stop her dead in her tracks for a good while.
Hwuuuuu~h: Her senses are stronger than a human's - and she's synesthetic to boot. What do you think really intense chemical scents do to her? Or really interesting edible scents? How about a flashbang grenade? Nobody likes pepper spray, do they? These things may not be harmful to her really, but they'll certainly mess with her, won't they! She's rather vulnerable to this sort of stuff.
K.O.: Just because she can heal almost any damage doesn't make her invulnerable. A brain jostled still can go unconscious. Sure, she can recover from a concussion in a couple minutes, but that doesn't make it much fun.
Other Flaws:
Woman by day: During the day, she is human-shaped - she cannot change out of that form unless instructed to do so or in very specific circumstances (like in defense of her master, for example)
Dog by Night: At night, she becomes a canine invoulentarily and cannot return to human form until day - unless otherwise instructed, of course.
Musical nature: Conditioning shouldn't allow for her to express herself beyond commands - but no matter what was tried... nothing could sway her fascination with music. It could possibly distract and soothe her in the face of her conditioning.
HISS!: Almost any cat despises her instinctively and won't tolerate her presence.
Brief History: On july 20th, 1933, Nazi Germany was in power, and knowing of Hitler's bloody ambitions, the Holy See signed the Reichskonkordat, to protect the church in Germany. There were many secret subclauses never published, and one such was the establishment and running of the Gottesrecht - God's Right - concerned with the hunting of werewolves in rural Germany and surrounding Europe.
The original purpose was noble - protect mankind from monsters, but as world war progressed, some of Hitler's numerous infractions upon the
Reichskonkordat included the seizure of the Gottesrecht for horrific lycanthropic research with an eye to creating living weapons to use against the Allies.
When the war ended, The Gottesrecht disappeared into the Swiss alps and faded into Russia. They bred werewolves, created subservient monsters and in so doing, managed to avoid capture to this day. Truly terrible monsters dwell in the Alps, and the dog monsters in Russia are a well repressed secret, but their work bore fruit.
Their crowning achievement in the fifties was the advent of the Hound of Creed - a fully domesticated strain of werewolves. These Creedhounds were diversified to numerous purposes, but one early successful breed was the Geliwen - made for servitude. The first pair, Jezebel's great grandparents, survive to this day.
One of their children was not a Creedhound, however, and was sent away rather than killed in the hope that he would bear fruit. He was given a hefty dowry and good employment, his family's every need seen to - all he needed to do was never speak of what he experienced and should his children manifest lycanthropy, that he should give them up.
He forgot his word and his mind hid away the horrors of his stay among them... Until his children were born - twins, a daughter and a son. He swore he would not ever give up his children, so strong was his love for them and his hate for the Gottsrecht.
At fifteen, his son underwent his first change, and Jezebel's grandfather kept his oath and hid the boy's changes... Or, he tried to. The Geliwen line was crippled during a conflict with vampires in europe during the late 60s, and the lost scion was discovered. For his trechary, the boy and girl were stolen away and the father and wife killed, their house burned to the ground.
The daughter, Samantha Geliwen, was conditioned, despite being a human and sent to England, where she worked as a carpenter, her memories erased. This was Jezebel's mother. She met a young American businessman, and she was whisked off to the West really quite quickly.
In fact, Jason Muntz, descendant of a line of werewolves himself, had been offered power by the Gottesrecht, in exchange for voulentarily undertaking their work. He was the runt child and for his whole life rejected by his lycanthropic family - it'd made him bitter, and the idea of destroying their kind was part of the incentive for the sociopathic young man, so he agreed to give up his children to the organization at birth in exchange for their help with his business and making him successful.
As was by now a genetic tendency in the Geliwen line, Samantha gave birth to twins, but refused to part with them in such a manner. Jason... Was displeased.
In the end, the murder was swept up and the children sent away to all corners of the united states as Jason's corporation got bigger and bigger. It was one of his business partners that ended up with young Jezebel and raised her, with an instruction. They were told of what the daughter could become (at least, that she was possibly a werewolf), and that there was an 'academy' for werewolves set up by the Catholic church - and her adoptive father was devout.
So when, at fifteen (three years early) Jezebel manifested her nature... Her parents gave her over to the Gottesrecht willingly, thinking they were helping their daughter.
The conditioning took five years - it destroyed her memories, broke her spirit, and rendered her servile - and so we sit today!
Reason for being on AM: Gottsrecht came here in the fifties and sixties through RIFTS! Gotta dodge dat Hellsing organization!
Theme
Nicknames: Enk
Main Account: The Broodmother
Who else do you play?: The Broodmother and her children
How did you find us?: <3 Looove! <3
Category: OC
Name: Jezebel
Alias: Jeza, Jez
Age: 20
Species: Hound of Creed, Geliwen: Hounds of Creed, or Creedhounds, are domesticated werewolves bred/altered for service to human masters and for the defense of humankind by the shadow-organization Gottesrecht. Geliwen Creedhounds are bred for their resilience and unerring devotion - ideal for use as guardians and servitors, well-equipped to protect them from supernatural threats.
Ranking: Neutral
Physical Appearance: Jezebel does not appear remarkable, except where "plain" could be involved - ala, "remarkably plain, considering-" and similar turns of phrase. She is a fair-skinned brunette with a German-Ukrainian ancestry. Her hair is allowed to grow just past her shoulders and slightly wavy, often bound back from her eyes by discreet little barrettes or up into a loose bun. She is sound of body, perhaps a bit gaunt, cutting a severe figure with her unfanciful black dress and turtleneck shirt with a modest black ribbon around her neck, tied into a dainty bow. She holds herself well, but rarely makes eye contact, her manner contriving to make her as small and unremarkable as possible.
Transforming into a hound is a fluid motion as her hair shrinks away and merges into her neck and shoulders, thick fur grows to fill it out. Her coat is black on her face and a rusty tan color almost everywhere else, creamy and thick, making the sleek female appear somewhat stocky, but most definitely not lupine - her features strongly resemble a Leonberger the size of a small bear, in fact, with floppy ears and a somewhat shorter muzzle. She is not as large as a conventional werewolf as either a hybrid or a hound.
Personality: Jezebel isn't very long away from her conditioning, and it is because of this fact she is very quiet. Jeza's never impolite intentionally, and her demeanor is subdued - asked a question, she will answer. Pressed for her name, she will give it - she isn't discourteous, it offends her training, but she will not disobey instructions either.
Jeza is the kind of person who, in the absence of something to do, does nothing, as quietly and intently as she possibly can! Faced with a problem, she approaches it calmly with Occam's razor in the absence of orders. Given a choice between two things that do not affect her master... Only there will her own view appear.
Little things hint at a gentle nature - she carefully catches spiders and releases them when cleaning for example, sets nonlethal traps for mice and pests, and seems to enjoy feeding and caring for children and pets. Small quirks in her that had nothing to do with her conditioning and training make up the tiny pieces that in concert comprise her personality in the wake of the nightmare-inducing conditioning she underwent.
Two things fascinate this quiet creature - things that grow, and music. She will care for plants and gardens with a dreamy sort of expression if left to her own devices in the absence of music... But around music, she becomes... More vibrant. Her eyes light up and focus, she listens intently and patiently, applauds where appropriate, and will even hum softly along - she has a delicate soprano voice. Pianos in particular draw her like a moth to a flame, and her dainty hands cannot stay off the ivories forever...
Around the full moon, she is a bit more erratic. She might go on a cleaning binge and attack every inch of floor wall and ceiling she can reach for no apparent reason, talk to hallucinations of her canine self, sleep fitfully and make sounds or speak in her sleep, sleepwalk, sing to herself quietly and not realize she's doing so, and other strange behaviors. She's not dangerous, not at all to her master and what is theirs, but a bit more canine behavior can be expected, a bit more self-expression.
Powers/Abilities:
Geliwen: Jezebel's breed is renowned for its resilience, capable of surviving even immediately lethal injuries no normal werewolf could withstand. Though she lacks a conventional werewolf's sheer bulk and some of their overwhelming physical power, only injuries from silver weapons can kill her permanently (Or fire that denaturates all of her blood in under 5 seconds by making it reach a temperature just under boiling). It is, in fact, her blood itself that is the agent of their regeneration, derived from the properties of the disease commonly known as vampirism. Though she is not undead as a vampire is, her blood itself is nevertheless a living thing, and it is the essence of 'her' - the functional body's only purpose for her with regards to her blood is to renew blood cells and protect them. Even her brain and vital organs can be regenerated.
Radiant Vitae: Vampires do well not to consider her blood as fare and avoid all possible contact with it. It is corrosive for the undead - even surface contact is deadly. Ingesting it would destroy most vampires and other undead from within is seconds, reducing them to a kind of inert grayish sludge. This is because her blood is imbued with the ability to produce a huge surplus of life energy - an antithesis to the undead, and a source of her regenerative abilities - A triumph of Gottesrect's science.
D: Master!: A lot of dogs are inclined to lick wounds to clean them. In her case, this has medical uses - she can heal someone's injuries more quickly in this manner. While many would not relish the idea of any lycanthrope licking their wounds... perhaps the benefit of regenerative saliva could be of some help in outweighing this?
Trimorph: Jezebel appears human, but she can transform into a canine form that very much resembles a large Leonberger the size of a small bear, or a human-hybrid of this shape no taller than seven feet in height and not much larger in stature than her human self. As a Creedhound, she can change shape in less than a minute.
Om nom nom!: Like most werewolves, Jezebel has a hell of a bite, well capable of breaking bones and shearing flesh with ease - or, say, tearing out a throat. And just as her good-natured licks can heal a wound, her saliva is harmful to vampires and can neutralize nascent vampirism in a recent victim if she gets to them in time.
Wolfbane Claws: Unlike most conventional werewolves, Geliwens have retractable claws they can use even in human shape. These are strong and sharp enough to take a man's head from his shoulders. Also, a vulnerability to wolfsbane was bred out of the Geliwen breed - and the chemical compound that gives the plant its name sake is produced in a small ammount by glands behind her claws. Wounds from her claws take longer than normal wounds to regenerate via lycanthopic healing abilities and hurt a great deal.
The swift brown dog caught the damn fox: She isn't a ragemonster - she's collected and quick rather than furious and clumsy. She's nowhere near as strong as a normal werewolf, but she is a good deal more agile.
Master? Where are you?: Geliwen creedhounds are kept blindfolded until they see their master for the first time. This is because they form a kind of bond with their master the moment they lay eyes on them and are given the right command. They can percieve the location, health, and emotional state of this master, and from that point on, only that individual can command them. They can tell master apart from an imposter by their aura, by their soul, their scent, their appearance - there simply is no way to fool this perception.
Synesthesia: Her sense of smell and hearing are strong, and wired into each other with her sight. She can hear and see scents, even as a human. As a canine or hybrid, her sense of smell and hearing are further amplified.
Gifted: Music is something Jezebel is just... naturally good at, and loves to distraction. She can pick up almost any kind of instrument and pull out a tune with a few moments to figure it out. She has an amazing talent - the one thing that is 'her' beyond her conditioning and nature.
Educated: She is. The ones who trained her prepared her for service as a butler, and her education is diverse. She isn't unintelligent or incurious - just subservient and polite-natured.
Domesticated: Most animals get on well with her - *especially* dogs, even ones not accustomed to other dogs.
Dog: She can speak it. Wolf, too - its mostly body language and scents, anyway.
Equipment: Jeza owns little more than a suitcase full of old formal clothing, some spartan pewter and quartz jewelry for special occasions, a simple blue collar with metal tags, an old, old king james bible she stares at (but never opens and cant recall how she came by it), a few smuggled sheets of music and a couple stolen pens she is ashamed about and works on when she's alone in her quarters occasionally, and a couple favored little toys she has for when the moon gets to be too much (or she gets bored at night).
Weaknesses
Psychological Flaws:
SIT!: She will. Jezebel is a subservient creature, absolutely tamed and docile in the absence of commands. Her beast will obey her master's every wish, regardless of what her human mind has to say on the subject - she will kill for master, she will die for master - even will herself to death or hurt herself on his or her command. Her conditioning is such that if commanded, she would kill her lover, her best friend, her own child - even if it destroyed her inside. Master speaks, she obeys - simple as that, no exceptions.
Shape of Master's Will: Master can command her to take any of her three shapes at any time, or prohibit her from shapeshifting... normally.
Just a *little* loony: Few lycanthropes can resist the pull of moonlight - Jezebel is not one of them. She *must* become a hybrid in direct moonlight, even if commanded. She doesn't go mad or become any more dangerous - that was carefully bred out... but she does get a bit strange on the days of and around the full moon - the conditioning is not perfect. She is more prone to think about things, more able to resist (but still not disobey) orders that go against her nature or hurt her, prone to express herself, and hallucinate that her beast and her human self are separate beings - and talk back and forth with herself. Owners of Creedhounds are advised to take steps with an eye to this. She could never become dangerous to her master - the concept is completely alien to her nature and conditioning... but even so.
Conditioning Nightmares: She has frequent and terrible dreams from her conditioning - an unintended side effect of the unpleasant process.
Physical Flaws:
Silver: It is the great equalizer. It poisons her blood and stops her regeneration dead in its tracks, in addition to wracking her form with pain. Contact with the skin is unpleasant, but piercing it stops her from regenerating for up to an hour after contact has ended and can leave scars. For the time she is poisoned in this manner, she is weak with pain and very nearly helpless. This altered and amplified reaction to the metal is a kind of failsafe, in case somehow her conditioning failed and her master needed to bring her down, possibly without killing her.
The Drain Bamage: Even if she can survive having her head blown to bits, it doesn't mean she should put a pistol to her head of an evening - it takes some time, more than any other kind of injury, to shuffle things back into place where they should be after she's suffered a hit to the head. After an injury like this, she is often catatonic and completely unresponsive for at least an hour even after her head reforms, and addled for days after - it can take up to a week for her to recover completely from it. It may not completely kill her, but its an unpleasant way to stop her dead in her tracks for a good while.
Hwuuuuu~h: Her senses are stronger than a human's - and she's synesthetic to boot. What do you think really intense chemical scents do to her? Or really interesting edible scents? How about a flashbang grenade? Nobody likes pepper spray, do they? These things may not be harmful to her really, but they'll certainly mess with her, won't they! She's rather vulnerable to this sort of stuff.
K.O.: Just because she can heal almost any damage doesn't make her invulnerable. A brain jostled still can go unconscious. Sure, she can recover from a concussion in a couple minutes, but that doesn't make it much fun.
Other Flaws:
Woman by day: During the day, she is human-shaped - she cannot change out of that form unless instructed to do so or in very specific circumstances (like in defense of her master, for example)
Dog by Night: At night, she becomes a canine invoulentarily and cannot return to human form until day - unless otherwise instructed, of course.
Musical nature: Conditioning shouldn't allow for her to express herself beyond commands - but no matter what was tried... nothing could sway her fascination with music. It could possibly distract and soothe her in the face of her conditioning.
HISS!: Almost any cat despises her instinctively and won't tolerate her presence.
Brief History: On july 20th, 1933, Nazi Germany was in power, and knowing of Hitler's bloody ambitions, the Holy See signed the Reichskonkordat, to protect the church in Germany. There were many secret subclauses never published, and one such was the establishment and running of the Gottesrecht - God's Right - concerned with the hunting of werewolves in rural Germany and surrounding Europe.
The original purpose was noble - protect mankind from monsters, but as world war progressed, some of Hitler's numerous infractions upon the
Reichskonkordat included the seizure of the Gottesrecht for horrific lycanthropic research with an eye to creating living weapons to use against the Allies.
When the war ended, The Gottesrecht disappeared into the Swiss alps and faded into Russia. They bred werewolves, created subservient monsters and in so doing, managed to avoid capture to this day. Truly terrible monsters dwell in the Alps, and the dog monsters in Russia are a well repressed secret, but their work bore fruit.
Their crowning achievement in the fifties was the advent of the Hound of Creed - a fully domesticated strain of werewolves. These Creedhounds were diversified to numerous purposes, but one early successful breed was the Geliwen - made for servitude. The first pair, Jezebel's great grandparents, survive to this day.
One of their children was not a Creedhound, however, and was sent away rather than killed in the hope that he would bear fruit. He was given a hefty dowry and good employment, his family's every need seen to - all he needed to do was never speak of what he experienced and should his children manifest lycanthropy, that he should give them up.
He forgot his word and his mind hid away the horrors of his stay among them... Until his children were born - twins, a daughter and a son. He swore he would not ever give up his children, so strong was his love for them and his hate for the Gottsrecht.
At fifteen, his son underwent his first change, and Jezebel's grandfather kept his oath and hid the boy's changes... Or, he tried to. The Geliwen line was crippled during a conflict with vampires in europe during the late 60s, and the lost scion was discovered. For his trechary, the boy and girl were stolen away and the father and wife killed, their house burned to the ground.
The daughter, Samantha Geliwen, was conditioned, despite being a human and sent to England, where she worked as a carpenter, her memories erased. This was Jezebel's mother. She met a young American businessman, and she was whisked off to the West really quite quickly.
In fact, Jason Muntz, descendant of a line of werewolves himself, had been offered power by the Gottesrecht, in exchange for voulentarily undertaking their work. He was the runt child and for his whole life rejected by his lycanthropic family - it'd made him bitter, and the idea of destroying their kind was part of the incentive for the sociopathic young man, so he agreed to give up his children to the organization at birth in exchange for their help with his business and making him successful.
As was by now a genetic tendency in the Geliwen line, Samantha gave birth to twins, but refused to part with them in such a manner. Jason... Was displeased.
In the end, the murder was swept up and the children sent away to all corners of the united states as Jason's corporation got bigger and bigger. It was one of his business partners that ended up with young Jezebel and raised her, with an instruction. They were told of what the daughter could become (at least, that she was possibly a werewolf), and that there was an 'academy' for werewolves set up by the Catholic church - and her adoptive father was devout.
So when, at fifteen (three years early) Jezebel manifested her nature... Her parents gave her over to the Gottesrecht willingly, thinking they were helping their daughter.
The conditioning took five years - it destroyed her memories, broke her spirit, and rendered her servile - and so we sit today!
Reason for being on AM: Gottsrecht came here in the fifties and sixties through RIFTS! Gotta dodge dat Hellsing organization!
Theme