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Post by moose on Oct 1, 2012 13:27:13 GMT -5
OOC/MISC CHARACTER NOTES
Cbox Name: Moussemoose. Nicknames: Moose. Main Account: This ‘un. x3 Who else do you play?: Nobody… yet. MUEHEHE~ How did you find us?: Failmastah gave me the link long ago. After sporadic visiting, I have finally decided to join~
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Category: Canon – Marvel [Movieverse] Ranking: Hero with a smattering of Neutral Reason for being on AM: S.H.I.E.L.D. business n’ such. Plus the occasional heroing around.
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Basic Details
Age: Thirty-two.
Species: Human.
Personality: To most, Agent Clint Barton appears as a rather calm and reserved fellow - something to be expected of a S.H.I.E.L.D. operative. He has his moments where he just sits in the rafters and appears to brood away, jumping into action when necessary. After closer study, however, one will notice a surprise dash of annoyingly cocky and stubborn attitude. Underneath that seemingly easygoing and down-to-earth exterior is one sarcastic and snarky son of a bitch, and the aforementioned sarcasm and snark can surface at any moment. Also in possession of a quick wit and admittedly cheesy sense of humor, these traits combine to make Clint capable of being quite the character. Take that in as positive or negative an interpretation as you like.
However, Clint isn't just some arrogant archer with a serious glare pasted to his face; he's far more observant and intelligent than most give him credit for. He can calculate trajectories for his arrows within seconds, and most of his equipment was painstakingly put together by his own hand. It's not often that he shows his smarts, but when he does, it has a tendency to surprise all present.
On a more lighthearted note, Clint is a relatively relaxed and easygoing kinda fella; he doesn't let much bother him. He also has his fair share of quirks (like talking nonsense for no reason and playing stupid pranks, to name a few as well as a mighty need for coffee each and every morning), and does indeed have a soft side. It's not something he makes obvious, and he's careful not to let it get in the way of work too often, but he allows little displays of his caring nature to show itself here and there. Some might actually say he's too caring for his own good, but he doesn't like seeing anyone or anything in pain, and is willing to give second chances to those he believes deserve it - people and animal alike. He will always jump in to help if he can... regardless of what trouble he might wind up in afterward, of course.
Which leads to the fact that Clint here is completely unafraid to pick a fight with the right person. It's not often that he lets his anger (or any emotion at that) to get to him, but it isn't unheard of for Clint to have an angry outburst over something he feels strongly about.
{ this is a combination of traits from the movie as well as comics/cartoons he has appeared in }
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Powers & Abilities
- Master Archer - Trained from a young age by the Swordsman and Trick Shot, Clint has become a master archer, even going so far as to claim himself to be the 'best in the world'. With near-perfect aim and the ability to fire six arrows faster than the average human can fire six bullets, Hawkeye's skill is quite potent. Very rarely does his aim fail. As he himself has said - he wasn't trained to miss.
- Expert Marksman - Clint is also capable of using firearms with just as much skill as he does with a bow. That's not all, though; he can use a multitude of other weapons with pinpoint accuracy, having been trained in his youth by Trick Shot with throwing blades, balls, bolas, and boomerangs. He now has near-perfect precision with any aimed or thrown weapon. He can hurl objects with extreme speed, both in direct aim and complicated rebounds/interactions.
- Expert Acrobat - Barton possesses exceptional human strength, endurance, and stamina. He is athletic, with exceptional reflexes and agility. This, combined with training as an aerialist and acrobat, makes him capable of complex acrobatic maneuvers.
- Expert Strategist / Resourceful - This guy has a gift for improvising; if he's caught in a fix and things aren't going his way, Clint can usually find some way or another to turn the tables back in his favor
for a little while at least. If that doesn't work, crafty escapes are also an option. He seems to have gained extensive knowledge on military tactics as well, and is a pro at espionage.
- Martial Artist - Having been trained to utilize various combat techniques, Clint is a force to be reckoned with even without any weaponry. Still, hand-to-hand combat is nowhere near his preferred mode to engage in fights.
- Sharp Eyesight - Though briefly mentioned above, this still deserves a little section of its own. Clint's eyesight is, to say the least, superb. However, it is most effective only at a distance; he can see alight up close, but he sees even better the farther away something is. He didn't get the codename 'Hawkeye' for nothing.
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Main/Important Equipment
- S.H.I.E.L.D. Uniform - Call it his hero suit or whatever you like. His usual attire has some extra components to it that help prevent minor injury, such as knee pads, shoulder guards, thick fabric, etc. It also has straps n' things that allow him to carry a dagger and pistol as well (which are very rarely used).
There's the custom sunglasses too - can't forget the sunglasses~
Seriously though, they do serve a purpose; they block out glare and enhance the surrounding environment's color, further enhancing Clint's vision as a result
- Collapsible Recurve Bow - Hawkeye's custom-made bow is capable of folding in on itself (for easier transport as well as easy concealment), and also has a selector and transmitter that allows control of his mechanical quiver. The bow also has a laser sight. Though Hawkeye can do so with ease, it should also be mentioned that it is extremely difficult to draw the bowstring, as it has a 250 pounds-force (1,100 newtons) draw weight. In other words, don't bother trying to use Hawk's bow; the likelihood of doing much with it is quite slim. Unless you want to whack enemies in the face with it, but that's not exactly its intended use.
- Trick Arrow Quiver - Strapped at his back, this technologically advanced quiver can hold not only regular arrows, but special arrowheads as well. Using the control on his bow, Hawkeye can select the arrowhead he wants, then have the quiver affix it to an arrow. The resulting 'trick arrows' have a multitude of abilities and uses, some of which are listed below.
x Acid Arrows - used to inflict some extra damage; burns through fabric just as easily as skin; if it's strong enough, can also corrode metals x Bola Arrows - temporarily slows or even halts foes x Boomerang Arrowhead - allows an arrow to return to shooter x Hook n' Cable Arrow - allows him to swing through the air after the grappling hook catches on something, preferably a solid edge x Electrical Arrow - sends an electric current through the target; amount of voltage varies with different arrowheads x Blast Arrow - an explosive arrow; strength can also vary. some of these arrows also have timers x Flare Arrow - helpful when there's trouble and immediate help is needed x Net Arrow - releases a large net just before impact with a target x Putty Arrow - adheres to rough surfaces, and can stop exposed machinery x Rocket Arrowhead - boosts range, explodes on impact with target x Smoke Arrow - for extra cover and stealthy escapes x Sonic Arrow - emits sonic sound waves for a short period of time that can cause extreme pain and disorientation to the intended target x Tear Gas Arrow - for disorienting foes x Thermal (Incendiary) Arrow - can either burst into flame or freeze a target over upon impact x USB Arrow - to remotely shutdown computer systems
Weaknesses
Psychological Flaws...
Clint doesn't openly discuss it - save to one particular agent, and even then it's rare - but he's still quite shaken by Loki's mind control. He can't remember anything he did during that time, and it feels as if there's some sort of... empty void in his head that wasn't there before. It shouldn't be there now, either, but it is - and this bothers him to no end. Perhaps there's even a hint of fear in him now, fear of what he did... fear of being undone a second time. Of course, such notions are kept only to himself.
Overconfidence and a rather brash nature can also stir up a few problems. If he deems intervention necessary, he's more than willing to jump into nearly any situation, no matter how dangerous. It's no surprise that he's run into more than his fair share of nasty fights because of this. There's also the fact that his lifestyle choices get in the way of leading a normal life, but oh well. He's not complainin'. Oh, there's also the trust issues. He can be social and friendly, sure. But very few people have Clint's utmost and genuine trust. Those people include his teammates, both in S.H.I.E.L.D. and the Avengers (namely Black Widow), as well as Director Fury. Coulson too, but...
Physical Flaws...
- Human - Pretty obvious, but Clint is 100% human. No genetic enhancement, no gifts from above, nothin'. While he's at the very peak of human conditioning, he can still be injured and killed.
- Weapon-Oriented - More like bow-n-arrow oriented, since those are usually the only weapons he has with him. Without any weaponry or objects around him, his range of fighting abilities is severely limited. It all depends on the foe, but most of the battles he tends to find himself in can render his hand-to-hand combat skills either ineffective, or downright useless.
- Vision - It doesn't hinder him any, though it should be noted that, believe it or not, the Hawk's famed eyesight is actually a tad flawed. He's farsighted, considering he does see things far better at a distance than up close. He also can't see as many colors as most people should be able to... which might be a good thing to keep in mind if you ask him to do anything that involves deciding upon good color combinations.
Other Flaws...
- It's Part of the Career - Being a S.H.I.E.L.D. agent basically means that he's perpetually busy. Being perpetually busy means little to no free time. In essence, he's more concerned with the missions assigned to him than standing around doing nothing (which is, in fact, very nice).
Even on the rare occasions he does have time to himself, he can't sit his ass down; he'll find something to do, some way or another.
- Constant Training - Unfortunately, the bad guys in the world are getting stronger and stronger by the day. There's also one too many monstrous creatures lurking about to boot. So, if a normal human guy like Clint wants any chances at holding his own against them, he has to keep himself in peak condition with daily training. Intense daily training.
Horrible Jokes n' Stupid Pranks - Yeah this gets a special section. Because reasons.
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History....
Here's a Wiki Link to his Movieverse page as well as his Comicverse page, because they are both being combined to a degree (early history from the comics are being used here).
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In Character RP Sample
It was hopeless; it really, really was. How naive of him to think things just might calm down enough to regain his bearings, or try to rub the sleep from his eyes enough to figure out what the hell was going on. Stupid. What a waste of brainpower... considering how very little he had to spare at the moment. Fortunately he'd already been on-premises when the call came. Already in uniform and all. He'd been assigned sentry duty along with some other agents, night shift. Simple stuff. Unfortunately, it had been the last hours of his shift - almost dawn - and all was quiet as could be. The higher-ups had given him permission to get a few moments of shut-eye before the next shift, which he had graciously accepted. 'Sides, he knew not to allow himself to fully pass out... just a light doze. No harm in that, right? Wrong. Horrible decision.
He'd almost missed the hazy, distant sound of a voice over the comm link in his ear as he dozed. Rarely did he ignore the calls he received over said comm link, but the unfamiliar voice in his ear was automatically ignored, set aside. Horrible Decision Number Two. It was thanks to the sound of stampeding feet and someone screaming for him to wake his ass up that jolted him back to reality. Everything after that was a blur, and all he managed to gather was that various agents were being called off to attend some emergency briefing or something. ASAP. Nothing new, really. He could tell something had been amiss for a few days now - everyone was acting strange, far more on-edge than usual - and whatever was going on, Fury and Co. were keeping him in the dark. Up until now, apparently.
"At least try to give more warning next time... geez." Muttering under his breath, Agent Clint Barton allowed himself to slowly be herded toward the main briefing room. A variety of familiar faces to bee seen, though none looking quite as disoriented as his. Great. Just swell - he looked like a zombie that had just fallen from a three-story building, attending an obviously important meeting. Fury wouldn't wouldn't let him hear the end of this one... Unless... Oh, that's right! He knew he'd been forgetting something. Rushing around like a headless chicken this early in the morning was zero help. But what could improve that?
"...Coffee. Need." 'What?!' A twinge of irritation crossed Clint's expression as the high-pitched voice cut through his train of thought. Guess he spoke too loud... "Said I need coffee. There's a lounge room along the way. Chill out." Anything else the other agent said was completely ignored as Clint stealthily veered off into a vacant corridor, then a small and equally vacant room just round the corner. Looked as if he had some luck after all, because someone was smart enough to start up a pot of the much-needed beverage. Not a moment was wasted; Clint simply grabbed the handle of the steaming glass pot and made his way right back to the main hall, just in time to fall in near the back of the crowd. A few looks of curiosity and even annoyance were trained his way, but he could care less. They didn't realize that he needed this. Taking a few gulps of the dark liquid, savoring the bitter taste, Clint just kept walking. Already, he felt more awake, and less... zombified.
Only thing left to do now was sit through this meeting... Least he had a full pot of coffee to keep himself occupied.
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Theme Songs...? Quite a few, but this 'un be near the top of this list: Drive It Like You Stole It - The Glitch Mob
{ all info gathered from various wiki pages }
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Post by Alucard on Oct 6, 2012 5:29:41 GMT -5
YOU GET: ALUCARD APPROVAL!
CREEPERTASTIC!
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