Post by Captain Failson on Jul 18, 2013 3:42:32 GMT -5
Locations
Please Note: This list is very much incomplete and will be added to as events progress within the plot. Check back often.
Please Note: This list is very much incomplete and will be added to as events progress within the plot. Check back often.
Dormitory Level
- Barracks: A long hallway with multiple rooms on either side. Each room is marked with an image and the name of its occupant. The rooms are sparsely but comfortably furnished, containing a bed, wastebasket, dresser, desk, table, and bathroom.
- Cafeteria: A large room, containing two large, rectangular tables, a handful of smaller, round tables, and an overabundance of chairs.
- Kitchen: A relatively standard, if rather large and exceedingly well-stocked kitchen.
- Laundry Room: Exactly what it says on the tin. Full of a large number of both washers and dryers.
- Disposal Room: This room holds a large incinerator for use in disposing of garbage.
- Assembly Hall: A small room, with one table situated in the middle. At one end is a podium, and around the table are assembled a number of chairs, each one labelled with a member of the Alliance's name.
- Annex Hall A: A hallway which connects the Assembly Hall, Storage Room, Annex Room, and Study Wing.
- Annex Room: Seldom-used room with rough, grated metal flooring.
- Study Wing: Small hallway containing two classrooms, used for studying over past exploits and developing new strategies. Plenty of desks, but the lights aren't working in either classroom.
- Storage Room: The door is locked....
Items
Please Note: This list is very much incomplete and will be added to as events progress within the plot. Check back often.
Please Note: This list is very much incomplete and will be added to as events progress within the plot. Check back often.
- Security Cameras: At least one is present in every room.
- Windows: Looking through them reveals the vast, star-filled expanse of space, with Earth far away and out of reach. Unnerving, to say the least.
- Hangar Door: A massive door made of gleaming metal. Leads to the Hangar, and the only means of leaving the Alliance's headquarters, but is locked and impossible to breach.
- Key Item: Alliance of Hope Invitation Letter: The letter each member received upon their invitation to the Alliance of Hope. It has been scribbled out and defaced. Contains a bear pun.