|
Post by Captain Failson on Jul 19, 2013 20:31:36 GMT -5
General Rules
- While this probably won't be a thing that will come up, absolutely no spoilers from those of you who have finished Dangan Ronpa.
- Try to keep your posts relatively short whenever possible. There are going to be a lot of people posting, and if you all make longer posts or posts of usual length then things are going to drag on and on and take forever. Don't just go an drop off only a few sentences, but try to keep it to a few hundred words at most.
- There are no time limits for posts, but please try and keep up and post in a timely manner. Hypocritical, coming from me, I know, but the point still stands.
- Do not, I repeat: DO NOT DISCUSS YOUR PMs WITH ANYONE. This entire ordeal is supposed to be a mystery in the way it is set up, and it can't exactly work as a mystery if everyone shares things only they should know with everyone else. You are free to discuss things that would be common knowledge, or things your characters discover as a result of PMs you receive, and of course disucss your PMs with myself and Kyt, but please keep privte information to yourselves.
- As an addendum to the above, check your PMs often! Typically, whenever a new thread starts, everyone will usually receive a PM. When entering a new area, some of you will receive PMs, some of you may not, but check them often.
- Not a rule, but more of a warning. Your character probably will die before the end. The odds are already stacked against them, and with the odds being completely random every time, the chance of anyone surviving to the end is very slim. So be prepared to die at any moment.
- Monobear can, and will, show up at any place there is a security camera, and at any time. He will not harm anyone unless they have broken one of the Alliance's rules, so don't worry too much about him showing up. The most he can do is maybe creep you out.
- Your characters are, of course, exactly the same as they would be normally, with one key exception: any and all superhuman abilities are extremely diluted, to the point where every participant is essentially human. Certain key abilities may linger with a fragment of their original strength, and those will be explained privately to each participant. In addition to this, all characters will be weaponless when they first awaken at the start of the plot. Everything on their person, from weapons, to convenience items such as cell phones, inventory systems, or anything of the sort, will be gone or otherwise inaccessible.
- There is no posting order for any threads. In group threads where everyone is REQUIRED to participate, the only order will be that you cannot post again until all other members have posted, but you may do so in any order necessary. It is preferable you respond when you need to respond, and as mentioned, keep posts as short as you can while still containng enough detail to work off of.
- These rules can, and possibly will, change or have more material added to them as the plot goes on and more information is uncovered IC, so check back periodically.
- The last, and most IMPORTANT rule of them all: YOU BASTARDS BEST HAVE FUN.
|
|
|
Post by Monobear on Jul 19, 2013 21:05:01 GMT -5
MONOBEAR'S RULES:
1. The alliance of hope will live a communal lifestyle with no time limit inside the headquarter walls. 2. The time between 10pm and 7am is called “Lights Out”. During Lights Out there are places that are forbidden to enter, so please take care. 3. Sleeping is only permitted in the personal rooms prepared for you. Anyone intentionally falling asleep elsewhere will be punished. 4. You may investigate the alliance headquarters as you please. There are no special restrictions on your actions. 5. No violence is permitted against the alliance's director, Monobear. 6. Destruction of the surveillance cameras is forbidden. 7. A “culprit” who kills a fellow member will be discharged from the alliance. However, they must not let any other member know they are the culprit. 8. Additional rules may be added by the director at any time.
|
|